//
//  GameConfirmController.h
//  ELife
//
//  Created by xiaozhi on 11-5-20.
//  Copyright 2011年 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>
#import <QuartzCore/QuartzCore.h>
@class GameChargeParam;
@class GameGoodsInfo;

#define TAG_LABEL_CONTAINER_VIEW 1
#define TAG_TEXTVIEW 2
#define TAG_BUTTON_LEFT 3
#define TAG_BUTTON_RIGHT 4

@interface GameConfirmController : UIViewController {
    @private
    GameChargeParam *_chargeParam;
    GameGoodsInfo *_goodsInfo;
}
@property(retain, nonatomic) IBOutlet UILabel *gameNameLabel;
@property(retain, nonatomic) IBOutlet UILabel *pervalueLabel;
@property(retain, nonatomic) IBOutlet UILabel *amountsLabel;
@property(retain, nonatomic) IBOutlet UILabel *shouldPayLabel;
@property(retain, nonatomic) IBOutlet UILabel *serverLabel;
@property(retain, nonatomic) IBOutlet UILabel *gameAccountLabel;


- (id)initWithNibName:(NSString *)nibNameOrNil 
               bundle:(NSBundle *)nibBundleOrNil
          chargeParam:(GameChargeParam *)param
             goodsInfo:(GameGoodsInfo *)goodsInfo;
// confirm
-(IBAction) confirm:sender;
@end
